Set Team Building Goals
You spend good money on your team's outing, so you want to get the most out of it. To ensure that you get the most for your money, the best first step to take is to set goals for your team's event or outing.
In fact, it's best to do it before you go choose the type of event or provider for your team's outing. While it's okay to shop around at any time for ideas and to get a solid picture of the types and quality of offerings your provider can offer, it's best not to issue a check or book an event until you know what you want to achieve.
A good team building company can help you walk through this, but you can also prepare yourself as you do your research.
Here are some potential goals to consider:
- Just have fun. We like this one. Why not just get the group out of the office and shake out the cobwebs? Everyone will return to work refreshed and ready to tackle tomorrow's problems.
- Reward your team for a job well done. They work hard for you - and will work harder if their efforts are recognized and appreciated.
- Help your team members get to know each other better. Some events are better than others for accomplishing this. Ask your provider how their game can help you accomplish this.
- Build rapport and communication. Does the game involve communication and depending on each other for team success?
- Team bonding. How does the event help your team pull together and develop an espirit de corps?
- Develop specific skills. Are there job skills you want honed with an event? (We're moving away from fun here, folks... just sayin'.)
- Sort out the wheat from the chaff. Are you trying to determine who has guts and who doesn't? If not, consider how the outing may put people in that situation when you don't want it to. Ask: is this event appropriate?
- Scare the heck out of someone, or embarrass them? If so, go on ahead with karaoke or bungy jumping. We'll talk to you another time.
- Get someone hurt or killed? If so, go ahead with that ropes course or boot camp and have the survivors call us for a fun event next year.
Feed your team
No matter what you're planning for your team's next outing, you'll want it to run like a well-oiled machine.
Make sure you provide fuel
Both brains and bodies need to be fed. Brains need stimulus on both sides - the creative and the analytical - for balanced mental nutrition. That means that outings should stimulate the fun centers, the thinking centers, the creative centers, and the figure-out-that-puzzle centers.
A little physical activity helps, too. Not so much that people risk their necks on crazy death-defying rope courses or zip lines, necessarily, but a little movement - walking, stretching, bending - gets the blood flowing and unkinks the bound-up joints that get creaky when we sit at desks all day.
But all that thinking and moving makes people hungry. You need to replenish the mental and physical energy reserves so your team will continue its winning ways.
What could be better than feeding their minds and their bodies at once, with brain-expanding challenges and belly-filling scrumptious snacks and meals?
Plan for meals in your next team building outing. Your team will not only return to the shop more ready for action than ever - but they'll love you for it.
It's March! How is Your Team Doing?
It's the end of March and how is your team doing? Did your group get off to a strong start for 2011? If not, it's not too late. As a leader, focus on motivating the team to ensure that staff are determined to give their best throughout the rest of the year and beyond. Three ideas to help get you started can include:
• Spelling out the vision for your team and recognize and celebrate what has been achieved this past year.
• Having lunch with each of your direct reports to listen their hopes, dreams and goals.
• Developing yourselves as a group and spend time finding out what makes each of you tick. Outside team-building activities are also perfect for this.
If only more employers would spend time actually working with their employees, encouraging innovation, and considering their contributions to the company; then motivation and job satisfaction will remain high. And surely any organisation’s most valuable resource is its staff.
Immerse yourself in team building games
The new rage in team building seems to be "immersion games." Immersion games come in many variants, but all share the common element that the participants take on roles and interact with each other (and perhaps actors or vendor-supplied participants) as if they are in some other imagined environment - a spy game, an Olympic competition, a military exercise, or the like.
Immersion games are not new, but they are newly popular as companies and social groups search for new types of bonding experiences outside of the usual dinner party, bowling competition or even scavenger hunt game. They allow individuals to stretch their imaginations and leave their comfort zone with the safety net of knowledge that the experience is "just a game."
The pluses of immersion games are:
- They're way fun.
- They offer a unique experience that few if any team members have had.
- They open up channels of thinking and behaving that most of us have not had much opportunity to explore since childhood.
- They allow individuals to explore new capabilities for themselves not possible in the workplace or most other games. For example, the most junior team member might find herself as Chief Spy; Mr Goody-Two-Shoes can play the evil villain. This type of role-stretching enables team members to envision themselves in leadership or cooperative roles that might not otherwise open up to them in the workplace.
- They celebrate abilities not otherwise recognized in the office, but which can have real-world value. For example, the secret Sudoku nut's ability to recognize patterns might become extremely valuable in a spy game.
Interested in trying one? Run Brain Run's Alias and Alibi game allows you to immerse yourself into a spy vs. spy scenario in a fast-paced rush to solve riddles and save the planet (or, at least, your city) from impending doom. We're betting you haven't done that in the office lately.
Games: Economical and effective team building tools
Games are economical
Cost is always a factor, particularly in tough economic times. Games compare very favorably to the alternatives when you consider the bottom line. Skydiving, bungy jumping, and the like not only cost $100-$200 per person, but also make lawyers nervous and insurance salespeople wealthy. Dinners out, while “safe,” can get pretty expensive - often $75-$100 per person or more. Even karaoke can get expensive when the cost of a “KJ” (karaoke MC), sound system, and hall rental are considered.
By contrast, games conducted by Run Brain Run start at $25 per person. That cost point is pretty tough to beat in the current marketplace.
Games work
Games continue to remain popular choices for team building for one simple reason: they work. They’re far more effective than rope courses, karaoke, or dinners at building strong team bonds that last beyond the event itself. That’s because, in short, in a game, team members are usually willing to drop their barriers and do the important things that translate well into your work environment.
When are Games Better - and when are they not?
Games are not always the best option for a group. Groups that have suffered from bruising problems such as massive layoffs, discrimination or harassment lawsuits, or workplace violence would be better served by specialized workshops designed to heal in those specific areas.
Games help develop teams when team members enjoy the activity and each other, learn something from it that they can apply to their daily (work) lives, and which improve morale and increase productivity.
When choosing what type of event would be best for your organization’s team building objectives, consider the benefits of a game versus other options at your disposal, and the situation your organization is in.
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